I looked into the Reverse Foot Lock method, and there are indeed a lot of advantages in using it.
So today I deleted my previous foot controls, created a Reverse Foot Lock and added a control that is the parent of the reverse foot skeleton.
Tomorrow I'll try implement my method of IK/FK switching again, and we'll see whether that works. It gets even more complicated with the Reverse Foot Lock...
Tuesday, October 30, 2007
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